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	<title>pings from the void &#187; swarm</title>
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		<title>The Swarm is Coming</title>
		<link>http://thequietvoid.com/archives/166</link>
		<comments>http://thequietvoid.com/archives/166#comments</comments>
		<pubDate>Mon, 10 Aug 2009 13:45:36 +0000</pubDate>
		<dc:creator>Matt Ditton</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[swarm]]></category>
		<category><![CDATA[vectors]]></category>
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		<description><![CDATA[Swarm (working title) from matt ditton on Vimeo. In the mad panic at the beginning of semester I totally forgot to post this video to the game I&#8217;m working on. Swarm is all made in openframeworks for the iPhone. There are also a bunch of support tools that I wrote in processing as well. More [...]]]></description>
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<p><a href="http://vimeo.com/5636281">Swarm (working title)</a> from <a href="http://vimeo.com/polymonkey">matt ditton</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>In the mad panic at the beginning of semester I totally forgot to post this video to the game I&#8217;m working on. Swarm is all made in openframeworks for the iPhone. There are also a bunch of support tools that I wrote in processing as well. More info soon.</p>
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